if (GetLocale() ~= "esES") then
	return;
end


-- New Options
-- @EXACT = false
VUHDO_I18N_SCANNERS = "Scanners";
VUHDO_I18N_RESURRECT_SHORT = "Resucitar";
VUHDO_I18N_GENERAL = "General";
VUHDO_I18N_CONFIG = "Configuracion";
VUHDO_I18N_REBUFF = "Rebuff";
VUHDO_I18N_FORMAT = "Formato";
VUHDO_I18N_BUFF_NAMES = "Nombre de bufos";
VUHDO_I18N_EMPTY_GROUPS = "Grupos vacios";
VUHDO_I18N_STATES = "Estados";
VUHDO_I18N_CD_FLASHING = "CD-Frascos";
VUHDO_I18N_TIMERS = "Temporizadores";
VUHDO_I18N_WHATEVER_FIRST = "... O... (lo que venga primero)";
VUHDO_I18N_SMART_DOTS = "Smart...";
VUHDO_I18N_GROUP_BUFFS = "Bufos de grupo";
VUHDO_I18N_MODES = "Modos";
VUHDO_I18N_EMERGENCY_MODE = "Modo Urgencia";
VUHDO_I18N_NORMAL_MODE = "Modo Normal";
VUHDO_I18N_DETECT = "Deteccion";
VUHDO_I18N_RANGE = "Rango";
VUHDO_I18N_ADD_NEW_PANEL = "Insertar nuevo panel";
VUHDO_I18N_HOLD_TO_TEST = "Mantener los test";
VUHDO_I18N_OWN_HOTS = "HoTs personales";
VUHDO_I18N_BAR_TEXTURE = "Textura de barras";
VUHDO_I18N_OTHER_POWERS = "Otros";
VUHDO_I18N_MANA_BARS = "Barras de Mana";
VUHDO_I18N_LOSE = "Perder";
VUHDO_I18N_ORDERING = "Ordenados";
VUHDO_I18N_HIDE_EMPTY = "Ocultar vacios";
VUHDO_I18N_ANCHOR = "Fijar";
VUHDO_I18N_UNIT_ID = "Unit ID";
VUHDO_I18N_HEADER_TEXT = "Texto de la cabecera";
VUHDO_I18N_TOOLTIPS = "Ayuda contextual";
VUHDO_I18N_SIZING = "Dimensiones";
VUHDO_I18N_BUTTON_SIZE = "Tama\195\177o del boton";
VUHDO_I18N_TARGET_NAME = "Nombre del objetivo";
VUHDO_I18N_PERCENT = "Porcentaje";
VUHDO_I18N_MISSING = "Desaparecido";
VUHDO_I18N_REMAINING = "Restante";
VUHDO_I18N_HITPOINTS = "Hitpoints";
VUHDO_I18N_BAR_TEXT = "Texto de barras";
VUHDO_I18N_MAX_SWATCHES_PER_LINE = "Max.Indicador por Linea";
VUHDO_I18N_MAX_BUFFS_PER_ROW = "Max.Buffs por Fila";
VUHDO_I18N_REFRESH_RATE = "Frecuencia de refresco";
VUHDO_I18N_INDICATE_REBUFF_BELOW = "Indica rebuff a continuacion";
VUHDO_I18N_IF_AT_LEAST = "... si por lo menos";
VUHDO_I18N_PLAYERS_LOW = " jugadores bajos.";
VUHDO_I18N_SIZE = "Tama\195\177o";
VUHDO_I18N_TEXTURE_NUM = "Textura #";
VUHDO_I18N_TEXT_SIZE = "Tama\195\177o de textura";
VUHDO_I18N_X_SPACING = "X-Espaciado";
VUHDO_I18N_Y_SPACING = "Y-Espaciado";
VUHDO_I18N_X_GAP = "X-Diferencia";
VUHDO_I18N_Y_GAP = "Y-Diferencia";

-- General Labels
-- @EXACT = false
VUHDO_I18N_CANCEL = "Cancelar";
VUHDO_I18N_SHOW = "Apariencia";
VUHDO_I18N_BARS = "Barras"
VUHDO_I18N_COLOR = "Color";
VUHDO_I18N_COLORS = "Colores";
VUHDO_I18N_GENERAL_SHORT = "General";
VUHDO_I18N_CUSTOM = "Personalizacion";
VUHDO_I18N_MOUSE = "Raton";
VUHDO_I18N_STANDARD = "Standard";
VUHDO_I18N_POSITION = "Posicion";
VUHDO_I18N_SCALE = "Escala";
VUHDO_I18N_ENABLE = "Activo";
VUHDO_I18N_BACKGROUND = "Fondo";
VUHDO_I18N_GROUPED = "Agrupados";
VUHDO_I18N_SORT_BY = "Lanzado por...";
VUHDO_I18N_NAME = "Nombre";
VUHDO_I18N_MAX_HP = "Max. HP";
VUHDO_I18N_MAX_COLUMNS = "max. Columnas";
VUHDO_I18N_MAX_ROWS = "max. Lineas";
VUHDO_I18N_CLEAR_PANELS_CONFIRM = "Suprimir el modelo de panel?!";
VUHDO_I18N_BUFF_NAME = "Nombre del buffo";
VUHDO_I18N_BUFF_ON_PLAYER = "en el nombre del jugador:";
VUHDO_I18N_ALWAYS = "Siempre";
VUHDO_I18N_NEVER = "Nunca";
VUHDO_I18N_BUFF_PANEL_BG = "Panel";





-- VuhDoOptionsGeneral.lua
-- @EXACT = false
VUHDO_I18N_CLEANSE = "Dispeleador";
VUHDO_I18N_RESURRECT = "Resucitar";
VUHDO_I18N_SMART_CAST_OO_COMBAT = "Seleccion automatica hechizo";
VUHDO_I18N_IGNORE_IRRELEVANT = "Ignorar lo irrelevante...";
VUHDO_I18N_BY_CLASS = "Clase";
VUHDO_I18N_MOVEMENT_IMPAIRING = "Movimiento";
VUHDO_I18N_BY_DURATION = "Duracion";
VUHDO_I18N_BY_NON_HARMFUL = "Inofensiva";
VUHDO_I18N_REMOVABLE_ONLY = "Borrable";
VUHDO_I18N_ESTIMATE = "Estimado";
VUHOD_I18N_BY_SPELL = "por hechizo";
VUHDO_I18N_SHOW_INC = "Curacion entrante";
VUHDO_I18N_SHOW_OWN_HEAL = "personal";
VUHDO_I18N_SHOW_OVERHEAL = "Sobrecuracion";
VUHDO_I18N_OPERATION_MODE = "Modo de operar";
VUHDO_I18N_MAX_EMERGENCIES = "max. Urgencia";
VUHDO_I18N_RELVEVANCE = "Inutil si superior";
VUHDO_I18N_NEUTRAL_HEALBOT = "Neutral";
VUHDO_I18N_EMERGENCY_PERCENT = "Urgencia - Vida %";
VUHDO_I18N_EMERGENCY_MOST_MISSING = "Mucha vida perdida";
VUHDO_I18N_EMERGENCY_LEAST_LEFT = "Menos vida perdida";



-- VuhDoFormButtonColor.lua
-- @EXACT = false
-- Labels
VUHDO_I18N_TEXT = "Texto";
VUHDO_I18N_DEBUFFS = "Debuffs";
VUHDO_I18N_ANOMALIES = "Anomalias";
VUHDO_I18N_OPACITY = "Opacidad";



-- VuhDoFormButtonSize.lua
-- @EXACT = false
VUHDO_I18N_PANEL = "Panel";
VUHDO_I18N_SPACING = "Espaciado";
VUHDO_I18N_BAR_HEIGHT = "Anchura de barras";
VUHDO_I18N_TARGETS = "Objetivos";
VUHDO_I18N_BAR_TEXTURE = "Textura de barras";
VUHDO_I18N_HEIGHT = "Anchura";
VUHDO_I18N_BAR_WIDTH = "Largura de barras";
VUHDO_I18N_WIDTH = "Largura";
VUHDO_I18N_HEADERS = "Cabeceras";
VUHDO_I18N_CLASS_COL = "Col. de clase";
--



-- VuhDoOptionsSpell.lua
-- @EXACT = false
VUHDO_I18N_KEY_MODIFIES = "Modificar Tecla";
VUHDO_I18N_KEY_NONE = "Ninguna";
VUHDO_I18N_ALT = "Alt";
VUHDO_I18N_CTRL = "Ctrl";
VUHDO_I18N_SHIFT = "Shift";
VUHDO_I18N_LEFT_BUTTON = "Boton Izquierdo";
VUHDO_I18N_RIGHT_BUTTON = "Boton Derecho";
VUHDO_I18N_MIDDLE_BUTTON = "Boton Medio";
VUHDO_I18N_BUTTON_4 = "Boton 4";
VUHDO_I18N_BUTTON_5 = "Boton 5";
VUHDO_I18N_MOUSE_KEY = "Boton del raton";
VUHDO_I18N_IN_MACROS_USE = "(para usar macros \"vuhdo\" en lugar del nombre del objetivo)";
VUHDO_I18N_SPELL_STATIC = "en target/focus/assist/menu/tell/dropdown";
VUHDO_I18N_NAME_TIP = "Nombre de Hechizo, Macro o Item,";
VUHDO_I18N_PLUS_SHIFT = "+Shift";
VUHDO_I18N_PLUS_CTRL_SHIFT = "+Ctrl+Shift";
VUHDO_I18N_PLUS_CTRL = "+Ctrl";



-- VuhDoTooltipConfig.lua
-- @EXACT = false
VUHDO_I18N_AROUND_PANEL = "Creador de panel";
VUHDO_I18N_SHOW_IN_FIGHT = "en combate";


VUHDO_I18N_TT_001 = "Setup which of your buffs you want VuhDo to handle.";
VUHDO_I18N_TT_002 = "Select the general appearance of your buff watch panel.";
VUHDO_I18N_TT_003 = "Chose colors for buff swatches and different timer situations.";
VUHDO_I18N_TT_004 = "Adjust timer settings and select buff versions.";

VUHDO_I18N_TT_005 = "Adjust the overal size Vuhdo Buff Watch will have.";
VUHDO_I18N_TT_006 = "Set the maximum number of Buff Swatches per Row.";
VUHDO_I18N_TT_007 = "Set the maximum number of Buffs per column.";
VUHDO_I18N_TT_008 = "Select the refresh rate Buff Swatches will be updated with.";
VUHDO_I18N_TT_009 = "Select to show buff Names in the title Line.";
VUHDO_I18N_TT_010 = "Select to also show buff groups that are currently empty.";
VUHDO_I18N_TT_011 = "Select this to enable buff watch.";

VUHDO_I18N_TT_012 = "Select a color for buffs whose remaining duration is sufficient.";
VUHDO_I18N_TT_013 = "Select a color for buffs with low remaining duration.";
VUHDO_I18N_TT_014 = "Select a color for buffs which are (partially) missing.";
VUHDO_I18N_TT_015 = "Select a color if all buff target members are out of range, so buff can't be applied.";
VUHDO_I18N_TT_016 = "Select a color for showing that a buff is on cooldown.";
VUHDO_I18N_TT_017 = "Set a color for buff groups which are currently empty.";
VUHDO_I18N_TT_018 = "Select a color for the buff panel background.";
VUHDO_I18N_TT_019 = "Select a color for the border of the Buff swatches";
VUHDO_I18N_TT_020 = "Select a color for the border of the Buff Watch Panel";

VUHDO_I18N_TT_021 = "Check this to have Buffs with Cooldown flashing, when Cooldown wears off.";
VUHDO_I18N_TT_022 = "Select at what percentage of the buff duration buff swatches will turn from OK to LOW";
VUHDO_I18N_TT_023 = "Select at what remaining duration in minutes buff swatches will turn from OK to LOW";
VUHDO_I18N_TT_024 = "Select this for rebuffing raid members due to the slider setting below.";
VUHDO_I18N_TT_025 = "Select this to always use the single target version of your buff. (e.g. if you are out of reagents)";
VUHDO_I18N_TT_026 = "Select this to always use the group/raid version of your buff";
VUHDO_I18N_TT_027 = "Select how many party/raid members at least must be low on a buff to use the group version in favor of the single target buff version.";

VUHDO_I18N_TT_028 = "Setup colors due to the state a player is in.";
VUHDO_I18N_TT_029 = "Setup colors in order to the display mode you have chosen.";

VUHDO_I18N_TT_031 = "Click to change color to indicate an emergency (Note: One of the emergency modes must be activated).";
VUHDO_I18N_TT_032 = "Click to change color to indicate player is no emergency (Note: One of the emergency modes must be activated).";
VUHDO_I18N_TT_033 = "Click to change color for players who are irrelevant in a sense of too healthy. (See: \"Irrelevant\" slider in basic panel options)";
VUHDO_I18N_TT_034 = "Click to change color for incoming heal on player. (Note: Display of incoming health must be activated)";
VUHDO_I18N_TT_035 = "Click too change color for players out of range. (Note: Range checking must be activated)";

VUHDO_I18N_TT_036 = "Click to change color to indicate dead players.";
VUHDO_I18N_TT_037 = "Click to change color to indicate players who are offline.";
VUHDO_I18N_TT_038 = "Click to change color to indicate players who are mind controlled.";
VUHDO_I18N_TT_039 = "Click to change the color of the aggro bar.";
VUHDO_I18N_TT_040 = "Click to change color to indicate poisoned players.";
VUHDO_I18N_TT_041 = "Click to change color to indicate diseased players.";
VUHDO_I18N_TT_042 = "Click to change color to indicate cursed players.";
VUHDO_I18N_TT_043 = "Click to change color to indicate players afflicted by magic debuffs.";

VUHDO_I18N_TT_044 = "Setup VuhDos basic behaviour.";
VUHDO_I18N_TT_045 = "Select what informations VuhDo will scan for.";

VUHDO_I18N_TT_046 = "Lets VuhDo select the appropriate heal spell out of combat.";
VUHDO_I18N_TT_047 = "Auto select the best matching spell rank out of combat. (Useless since WoW V2.3)";
VUHDO_I18N_TT_048 = "Automatically cleanse before healing out of combat.";
VUHDO_I18N_TT_049 = "Automatically resurrect dead players out of combat.";
VUHDO_I18N_TT_050 = "Select to enable smart casting out of combat.";
VUHDO_I18N_TT_051 = "Check to detect aggro on players.";
VUHDO_I18N_TT_052 = "Select to parse combat log entries. Parsing combat log greatly increases performance.";
VUHDO_I18N_TT_053 = "Select general heal visualization. Prefere \"neutral\" unless you do raid healing in big raids.";
VUHDO_I18N_TT_054 = "Sets maximum number of players with lowest life shown at once. Irrelevant if mode is set to \"neutral\"";
VUHDO_I18N_TT_055 = "Set a max. hitpoint percentage above which players are considered healthy, which means, they will faded out a bit (configurable).";

VUHDO_I18N_TT_056 = "Check to ignore non harmful debuffs (due tue their nature).";
VUHDO_I18N_TT_057 = "Check to ignore debuffs only slowing movement.";
VUHDO_I18N_TT_058 = "Check to ignore debuffs with very low duration.";
VUHDO_I18N_TT_059 = "Check to ignore debuffs irrelevant by class (eg. mana burn on rogues).";
VUHDO_I18N_TT_060 = "Check this to have only debuffs shown which are removable by yourself. All debuffs will be shown otherwise.";
VUHDO_I18N_TT_061 = "If selected, debuff detection generally is engaged.";
VUHDO_I18N_TT_062 = "Overheal will lighten up the health bar if selected.";
VUHDO_I18N_TT_063 = "Check to also show incoming heal done by yourself. This is felt to be misleading by some players.";
VUHDO_I18N_TT_064 = "Check to indicate incoming (not yet completed) heal spells. This may help to reduce overheal.";
VUHDO_I18N_TT_065 = "Select the refresh rate for checking if players are in range. Info: Low values may reduce system performance.";
VUHDO_I18N_TT_066 = "Check this to do check the range of a \"typical\" spell. Also select this if you dont have any beneficial spells.";
VUHDO_I18N_TT_067 = "Enter spell name whose range will be taken for range ckecking.";
VUHDO_I18N_TT_068 = "Select this to have the spell range checked due to the range of the spell to the right.";
VUHDO_I18N_TT_069 = "Check this to generally enable range checking.";

VUHDO_I18N_TT_070 = "Select a percentage of bar height for HoT icon size";
VUHDO_I18N_TT_071 = "Select to show HoT icon on the RIGHT side INSIDE of the health bar";
VUHDO_I18N_TT_072 = "Select to show HoT icon on the LEFT side INSIDE of the health bar";
VUHDO_I18N_TT_073 = "Select to show HoT icon on the LEFT side OUTSIDE of the health bar";
VUHDO_I18N_TT_074 = "Select to show HoT icon on the RIGHT side OUTSIDE of the health bar";
VUHDO_I18N_TT_075 = "Select to display your own HoTs by health bars";
VUHDO_I18N_TT_076 = "Select your favorite bar background texture by name.";
VUHDO_I18N_TT_077 = "Move to change bar background texture.";
VUHDO_I18N_TT_078 = "Click to change panel background color.";
VUHDO_I18N_TT_079 = "Click to change panel border color.";
VUHDO_I18N_TT_080 = "Check to have power types other than mana shown too.";
VUHDO_I18N_TT_081 = "Drag to change the size of mana bars.";
VUHDO_I18N_TT_082 = "Check to have mana bars showing in panel";

VUHDO_I18N_TT_083 = "Sets the max. number of groups per row before line break when \"grouped\" is selected.";
VUHDO_I18N_TT_084 = "Shows all player buttons in selected heal panel loosely without ordering into groups or classes. This will hide headers automatically.";
VUHDO_I18N_TT_085 = "Shows all player buttons in selected heal panel ordered by their groups/classes";
VUHDO_I18N_TT_086 = "If checked, empty groups in your raid will be hidden. (only works if \"grouped\" is selected).";
VUHDO_I18N_TT_087 = "Selects the max. number of columns per row before a line break.";
VUHDO_I18N_TT_088 = "Sets the panels anchor to the top left.";
VUHDO_I18N_TT_089 = "Sets the panels anchor to the top right.";
VUHDO_I18N_TT_090 = "Sets the panels anchor to the bottom left.";
VUHDO_I18N_TT_091 = "Sets the panels anchor to the bottom right.";
VUHDO_I18N_TT_092 = "Sorts the players within the panel the way they appear in the blizzard raid UI.";
VUHDO_I18N_TT_093 = "Sorts the players within the panel by their maximum hitpoints.";
VUHDO_I18N_TT_094 = "Sorts the players within the panel alphabetically by name.";

VUHDO_I18N_TT_095 = "Drag to change header height.";
VUHDO_I18N_TT_096 = "Drag to change spacing between headers an bars.";
VUHDO_I18N_TT_097 = "Check to have headers shown. (Note: \"Basic\"=>\"grouped\" must be selected.)";
VUHDO_I18N_TT_098 = "Move to change header background texture.";
VUHDO_I18N_TT_099 = "Select header background texture by name.";
VUHDO_I18N_TT_100 = "Move to adjust header background as a percentage of bar width.";
VUHDO_I18N_TT_101 = "Move adjust header text size.";
VUHDO_I18N_TT_102 = "Check to show header text in class color. (Note: Only works if header represents a class)";
VUHDO_I18N_TT_103 = "Click to change header background and text color.";

VUHDO_I18N_TT_104 = "Setup appearance of panel headers.";
VUHDO_I18N_TT_105 = "Setup the basic appearance of the panel.";
VUHDO_I18N_TT_106 = "Setup what tooltips will look like.";
VUHDO_I18N_TT_107 = "Configures what and how texts will be shown on health bars.";
VUHDO_I18N_TT_108 = "Configure if you want to see player targets in the panel and what they will look like.";
VUHDO_I18N_TT_109 = "Setup Width and Height of Healthbars, as well as border distance and interspacing.";
VUHDO_I18N_TT_110 = "Setup the health bar appearance and the panel background and border color.";
VUHDO_I18N_TT_111 = "Click to have CURRENT SUB MENU settings applied to all of your panels";

VUHDO_I18N_TT_112 = "Set the horizontal interspacing between healthbars.";
VUHDO_I18N_TT_113 = "Set the vertical interspacing between healthbars.";
VUHDO_I18N_TT_114 = "Set the distance between border and healthbars in vertical direction.";
VUHDO_I18N_TT_115 = "Set the distance between border and healthbars in horizontal direction.";
VUHDO_I18N_TT_116 = "Set the height of health bars in panel.";
VUHDO_I18N_TT_117 = "Set the width of health bars in panel.";

VUHDO_I18N_TT_118 = "Move to adjust spacing between health bar and target bar.";
VUHDO_I18N_TT_119 = "Check this to show player targets in current panel.";
VUHDO_I18N_TT_120 = "Move to change width of the target bar in current panel.";
VUHDO_I18N_TT_121 = "Select to have both, Raid icon and target name showing.";
VUHDO_I18N_TT_122 = "Select to have raid icon instead of target name showing. (if there is a raid icon)";
VUHDO_I18N_TT_123 = "Select to always show target name, no raid icon";
VUHDO_I18N_TT_124 = "Adjust text size of target name.";

VUHDO_I18N_TT_126 = "Select this to show hitpoint text as a percentage.";
VUHDO_I18N_TT_127 = "Select this to show hitpoint text as the number of hitpoints missing.";
VUHDO_I18N_TT_128 = "Select this to show hitpoint text as the number of hitpoints left.";
VUHDO_I18N_TT_129 = "Show hitpoint text right of player name";
VUHDO_I18N_TT_130 = "Show hitpoint text left of player name";
VUHDO_I18N_TT_131 = "Show hitpoint text below player name.";
VUHDO_I18N_TT_132 = "Show hitpoint text above player name.";
VUHDO_I18N_TT_133 = "Check this to show hitpoint text on health bar.";
VUHDO_I18N_TT_134 = "Drag this to adjust text size on health bar.";
VUHDO_I18N_TT_135 = "Select this to show player name in class colors.";
VUHDO_I18N_TT_136 = "Click to change health bar text color.";
VUHDO_I18N_TT_137 = "Click to change color of background of each health bar. (Note: This is NOT panel background).";

VUHDO_I18N_TT_138 = "Select to freely move tooltip panel around. Drag tooltip then to determine its position";
VUHDO_I18N_TT_139 = "Select this to always have the tooltip at the mouse cursor. (Note: May impact performance)";
VUHDO_I18N_TT_140 = "Select this to show the tooltip at blizzard standard tooltip position.";
VUHDO_I18N_TT_141 = "Check this to generally show tooltips.";
VUHDO_I18N_TT_142 = "Check this to also show tooltips while in fight";
VUHDO_I18N_TT_143 = "Adjust the overall size of tooltips";
VUHDO_I18N_TT_144 = "Click to select tooltip background color.";
VUHDO_I18N_TT_145 = "Click to select tooltip border color.";

VUHDO_I18N_TT_146 = "Check this to setup spell on key combination \"ALT+SHIFT\".";
VUHDO_I18N_TT_147 = "Check this to setup spell on key combination \"CTRL\".";
VUHDO_I18N_TT_148 = "Check this to setup spell on key combination \"CTRL+SHIFT\".";
VUHDO_I18N_TT_149 = "Check this to setup spell on key combination \"ALT+CTRL+SHIFT\".";
VUHDO_I18N_TT_150 = "Check this to setup spell when no modifier key is pressed";
VUHDO_I18N_TT_151 = "Check this to setup spell key combination \"ALT\".";
VUHDO_I18N_TT_152 = "Check this to setup spell on key combination \"SHIFT\".";
VUHDO_I18N_TT_153 = "Check this to setup spell on key combination \"ALT+CTRL\".";

VUHDO_I18N_TT_154 = "Click to end configuration confirming all made changes.";
VUHDO_I18N_TT_155 = "Click to abort configuration. All changes will be discarded.";

VUHDO_I18N_TT_156 = "Select this to hide charges left counter for buffs with charges > 1.";
VUHDO_I18N_TT_157 = "Select this to change power colors such as mana, energy or rage."
VUHDO_I18N_TT_158 = "Click to select mana bar color."
VUHDO_I18N_TT_159 = "Click to select rage bar color."
VUHDO_I18N_TT_160 = "Click to select energy bar color."
VUHDO_I18N_TT_161 = "Click to select runic power bar color."
VUHDO_I18N_TT_162 = "Select this Menu to setup aggro/threat display"
VUHDO_I18N_TT_163 = "Setup some misc options."
VUHDO_I18N_TT_164 = "Load or save skins for easy change of setup or look'n'feel."
VUHDO_I18N_TT_165 = "Check to not view main tanks in groups/classes redundantly."
VUHDO_I18N_TT_166 = "Check to not view player targets in groups/classes redundantly."
VUHDO_I18N_TT_167 = "Check to not show your own group as a regular group in group display. (You may have party frames for that or have \"own group\" selected as group in VuhDo)"
VUHDO_I18N_TT_168 = "Select this Option to show tags like afk, d/c, or dead in front of the players name"
VUHDO_I18N_TT_169 = "Check to hide standard Blizzard party frame."
VUHDO_I18N_TT_170 = "Check to hide standard Blizzard player frame."
VUHDO_I18N_TT_171 = "Select this to show multi-target HoTs only on the person the HoT is on."
VUHDO_I18N_TT_172 = "Select this to show multi-target HoTs on all persons affected by the HoT. WARNING: Selecting this option may reduce system performance!"
VUHDO_I18N_TT_173 = "Select refresh rate for HoT updates" -- 173
VUHDO_I18N_TT_174 = "Enter the name of an existing skin to load, overwrite or delete, or enter a new name to save current skin as."
VUHDO_I18N_TT_175 = "Select a Skin. Skins are all settings which are just visual effects, like Colors, Textures etc."
VUHDO_I18N_TT_176 = "Enter the name of an existing skin to load, overwrite or delete, or enter a new name to save current skin as."
VUHDO_I18N_TT_177 = "Select an Arrangement. These are all settings where sizes / forms / arrangements are involved."
VUHDO_I18N_TT_178 = "Select at what percentage of the current aggro holders threat, the players threat bar will turn from cyan to magenta"
VUHDO_I18N_TT_179 = "Setup the Height of threat bars"
VUHDO_I18N_TT_180 = "If selected overnuking (orange) and aggro gain (red) will be displayed by small pulsating lines above and below of each heal button"
VUHDO_I18N_TT_181 = "If selected, the units threat situation (Percent from gaining aggro) will be displayed by a bar above the heal button."
VUHDO_I18N_TT_182 = "Select this option to generally scan threat situation" -- 182
VUHDO_I18N_TT_183 = "Select a rate in millisecs for refreshing aggro/threat scans"
VUHDO_I18N_TT_184 = "Select a text, which will be displayed left next to the name of aggro holder"
VUHDO_I18N_TT_185 = "Select his option to show aggro by adding some text to the units name"
VUHDO_I18N_TT_186 = "Select this option to indicate aggro by a line below the unit button"
VUHDO_I18N_TT_187 = "Set this option to let VuhDo detect aggro"
VUHDO_I18N_TT_188 = "Select a text, which will be displayed right next to the name of aggro holder" -- 188
VUHDO_I18N_TT_189 = "Select this to show current party/raid for testing."
VUHDO_I18N_TT_190 = "Select this to show a 5 man party raid for testing."
VUHDO_I18N_TT_191 = "Select this to show a 10 players raid for testing."
VUHDO_I18N_TT_192 = "Select this to show a 25 players raid for testing."
VUHDO_I18N_TT_193 = "Select this to show a 40 players raid for testing." -- 193
VUHDO_I18N_TT_194 = "If selected health bar color will no longer represent a players life (from green to red), but class color will be displayed"
VUHDO_I18N_TT_195 = "Select a font for header texts"
VUHDO_I18N_TT_196 = "Select to also show header background class colored."
VUHDO_I18N_TT_197 = "Select a color for target name text." -- 197
VUHDO_I18N_TT_198 = "Select spells to be assigned to mouse clicks."
VUHDO_I18N_TT_199 = "Select spells assigned to keyboard while mouse-over."
VUHDO_I18N_TT_200 = "Select trinkets/instants which will be fired automatically as soon as they come available."
VUHDO_I18N_TT_201 = "Enter instant spell name to fire before healing spell. Note: This spell mustn't engage world cooldown!"
VUHDO_I18N_TT_202 = "Enter instant spell name to fire before healing spell. Note: This spell mustn't engage world cooldown!"
VUHDO_I18N_TT_203 = "Check this to fire the spell to the right before healing spell. Note: This spell mustn't engage world cooldown!"
VUHDO_I18N_TT_204 = "Check this to fire the spell to the right before healing spell. Note: This spell mustn't engage world cooldown!" -- 204
VUHDO_I18N_TT_205 = "Check this to fire trinket 2 (the lower one in your character screen) before healing spell. Note: This spell mustn't engage world cooldown!"
VUHDO_I18N_TT_206 = "Check this to fire trinket 1 (the upper one in your character screen) before healing spell. Note: This spell mustn't engage world cooldown!"
VUHDO_I18N_TT_207 = "Check this to enable auto-triggering trinkets even when you are out fight."
VUHDO_I18N_TT_208 = "Check this to enable auto-triggering trinkets also when spell is a HoT."
VUHDO_I18N_TT_209 = "Check this globally en-/disable auto firing trinkets/spells."
VUHDO_I18N_TT_210 = "Enter a text to be shown in chat when you start resurrecting someone. Use \"vuhdo\" as placeholder for the name";
VUHDO_I18N_TT_211 = "Check to show a chat text when you start resurrection somebody. Use \"vuhdo\" as placeholder in text for the name";
VUHDO_I18N_TT_212 = "Check to entirely hide empty panels.";
VUHDO_I18N_TT_213 = "Check this to not show your focus target in \"Private Tanks\" panel.";
VUHDO_I18N_TT_214 = "Check this to not show Main assists in regular raid/party frames.";
VUHDO_I18N_TT_215 = "Check this option to rebuff missing buffs out-of-combat. Buffs must be enabled and have a color assigned in VuhDo BuffWatch.";
VUHDO_I18N_TT_216 = "Select this option to show incoming heal from other raid/party members.";
VUHDO_I18N_TT_217 = "Check to add incoming / overheal in life text value on the bars";
VUHDO_I18N_TT_218 = "Change this slider to adjust overheal text scale.";
VUHDO_I18N_TT_219 = "Check to show overheal as white number in an extra text on the bars.";
VUHDO_I18N_TT_220 = "Click to show a red frame around players having aggro.";
VUHDO_I18N_TT_221 = "Check this to show missing buffs bar color also mid-fight";
VUHDO_I18N_TT_222 = "Check this to show missing buffs by text color";
VUHDO_I18N_TT_223 = "Check this to show missing buffs by bar color";
VUHDO_I18N_TT_224 = "Select this menu to setup basic colors for HoT squares";
VUHDO_I18N_TT_225 = "Select this menu to setup advanced colors for HoT squares";
VUHDO_I18N_TT_226 = "Setup class colors";
VUHDO_I18N_TT_227 = "Select the brightness of bar background class colors as a percentage from bar color.";
VUHDO_I18N_TT_228 = "Check this to have pet class color instead of custom color.";
VUHDO_I18N_TT_229 = "Select a color for Warriors";
VUHDO_I18N_TT_230 = "Select a color for Rogues";
VUHDO_I18N_TT_231 = "Select a color for Hunters";
VUHDO_I18N_TT_232 = "Select a color for Paladins";
VUHDO_I18N_TT_233 = "Select a color for Warlocks";
VUHDO_I18N_TT_234 = "Select a color for Shamans";
VUHDO_I18N_TT_235 = "Select a color for Druids";
VUHDO_I18N_TT_236 = "Select a color for Priests";
VUHDO_I18N_TT_237 = "Select a color for Mages";
VUHDO_I18N_TT_238 = "Select a color for Death Knights";
VUHDO_I18N_TT_239 = "Select a color for Pets";
VUHDO_I18N_TT_240 = "Check to display number of appliances of the HoT. When Squares is selected instead of icons, there will be four little triangles to indicate.";
VUHDO_I18N_TT_241 = "Check to display number of HoT appliances by text color to the left.";
VUHDO_I18N_TT_242 = "Check to display number of HoT appliances by background color to the left.";
VUHDO_I18N_TT_243 = "Select a color for HoTs having 2 charges applied";
VUHDO_I18N_TT_244 = "Select a color for HoTs having 3 charges applied";
VUHDO_I18N_TT_245 = "Select a color for HoTs having 4 charges applied";
VUHDO_I18N_TT_246 = "Select a color for HoT bar 1";
VUHDO_I18N_TT_247 = "Select a color for HoT bar 2";
VUHDO_I18N_TT_248 = "Select a color for HoT bar 3";
VUHDO_I18N_TT_249 = "Select a color for HoT Square 1";
VUHDO_I18N_TT_250 = "Select a color for HoT Square 2";
VUHDO_I18N_TT_251 = "Select a color for HoT Square 3";
VUHDO_I18N_TT_252 = "Select a color for HoT Square 4";
VUHDO_I18N_TT_253 = "Select a color for HoT Square 5";
VUHDO_I18N_TT_254 = "Select a color for HoTs with a low remaining duration";
VUHDO_I18N_TT_255 = "Select at what time warning color will be applied and extended precision (secs/10) will be displayed.";
VUHDO_I18N_TT_256 = "Check to have an outline around HoT counter and timer texts.";
VUHDO_I18N_TT_257 = "Check to have a shadow behind HoT counter and timer texts.";
VUHDO_I18N_TT_258 = "Check to to show warning color if HoT remaining duration is less than configured to the left.";
VUHDO_I18N_TT_259 = "Check to display squares/icons for HoTs. Text only will be displayed otherwise.";
VUHDO_I18N_TT_260 = "Check to fade out HoT icons/squares when HoT is running out.";
VUHDO_I18N_TT_261 = "Select a color for your self-defined debuffs";
VUHDO_I18N_TT_262 = "Check to have also debuff icon flying in.";
VUHDO_I18N_TT_263 = "This option selects what debuffs you want to see.";
VUHDO_I18N_TT_264 = "This option select what custom buffs and debuffs you want to see.";
VUHDO_I18N_TT_265 = "The Panel Wizards lets you set up your panel groups with only a few clicks.";
VUHDO_I18N_TT_266 = "Check to show custom (de)buffs by icon.";
VUHDO_I18N_TT_267 = "Check to show custom (de)buffs by bar color.";
VUHDO_I18N_TT_268 = "Check to show animation effect on icons.";
VUHDO_I18N_TT_269 = "Check to show remaining duration timer on icons.";
VUHDO_I18N_TT_270 = "Move to change scale of custom (de)buff icons.";
VUHDO_I18N_TT_271 = "Move to determine the max. number of custom (de)buffs shown at a time.";
VUHDO_I18N_TT_272 = "Select a sound to be played when a custom debuff is gained.";
VUHDO_I18N_TT_273 = "Check to show custom (de)buffs by icon.";
VUHDO_I18N_TT_274 = "Check to show custom (de)buffs by bar color.";
VUHDO_I18N_TT_275 = "Check to show animation effect on icons.";
VUHDO_I18N_TT_276 = "Check to show remaining duration timer on icons.";
VUHDO_I18N_TT_277 = "Select a color for the player target border around health bars.";
VUHDO_I18N_TT_278 = "Select a color for the border around each health bar.";
VUHDO_I18N_TT_279 = "Select a sound to be played when a player gains a debuff";
VUHDO_I18N_TT_280 = "Click here to apply the chosen setup to your panels";
VUHDO_I18N_TT_281 = "Check this to have an extra panel for vehicles. Pets will show up there also. All mouse clicks will target the vehicle/pet.";
VUHDO_I18N_TT_282 = "Check this to have an extra panel for Pets.";
VUHDO_I18N_TT_283 = "Check this to have an extra panel for Player Targets. Player targets are like main tanks but kept private to you.";
VUHDO_I18N_TT_284 = "Check this to have an extra panel for Main Tanks.";
VUHDO_I18N_TT_285 = "Select this to show all raid units ungrouped. This is a simple but plain perspective.";
VUHDO_I18N_TT_286 = "Select this to show all raid units grouped by their role: Melee DPS, Melee Tanks, Ranged DPS, Healers.";
VUHDO_I18N_TT_287 = "Select this to show all raid units grouped by their class.";
VUHDO_I18N_TT_288 = "Select this to show all raid units grouped by group number (1-8).";
VUHDO_I18N_TT_289 = "Check to hide standard blizzard pet frame.";
VUHDO_I18N_TT_290 = "Check to hide standard blizzard target frame.";
VUHDO_I18N_TT_291 = "Check to start casting when releasing a mouse button instead of pressing it.";
VUHDO_I18N_TT_292 = "Check to show standard tooltips instead of VuhDo tooltips.";
VUHDO_I18N_TT_293 = "Check to show a frame around all player bars.";
VUHDO_I18N_TT_294 = "Check to show a frame around your currently selected target.";
VUHDO_I18N_TT_295 = "Check to highlight unit on mouse-over.";
VUHDO_I18N_TT_296 = "Check to highlight group members on mouse-over.";
VUHDO_I18N_TT_297 = "Select how intense group will lit up on mouse-over";
VUHDO_I18N_TT_298 = "If you check this button the currently selected arrangement will automatically enabled if you are SOLO.";
VUHDO_I18N_TT_299 = "If you check this button the currently selected arrangement will automatically enabled if you are in a group of up to 5 players.";
VUHDO_I18N_TT_300 = "If you check this button the currently selected arrangement will automatically enabled if you are in a raid of up to 10 players.";
VUHDO_I18N_TT_301 = "If you check this button the currently selected arrangement will automatically enabled if you are in a raid of up to 25 players.";
VUHDO_I18N_TT_302 = "If you check this button the currently selected arrangement will automatically enabled if you are in a raid of MORE THAN 25 players.";
VUHDO_I18N_TT_303 = "Select to change bar colors according to unit life from green to red.";
VUHDO_I18N_TT_304 = "Select to show bar colors in the fix color to the right.";
VUHDO_I18N_TT_305 = "Check to show bar background in class colors.";
VUHDO_I18N_TT_306 = "Click to change the fix color of your health bars.";
VUHDO_I18N_TT_307 = "Check to have growing instead of shrinking bars as people get damage.";
VUHDO_I18N_TT_308 = "Check to have health bars grow vertical instead of horizontal.";
VUHDO_I18N_TT_309 = "Check this to show raid icon in the health bar.";
VUHDO_I18N_TT_310 = "Check this to align health bars hoizontally rather than vertically";
VUHDO_I18N_TT_311 = "Select this to always show yourself on top of your group (First health bar).";
VUHDO_I18N_TT_312 = "Sets the panels anchor to the top center.";
VUHDO_I18N_TT_313 = "Sets the panels anchor to the bottom center.";
VUHDO_I18N_TT_314 = "Sets the panels anchor to the left center.";
VUHDO_I18N_TT_315 = "Sets the panels anchor to the right center.";
VUHDO_I18N_TT_316 = "Sort the player in a group by their max. HP.";
VUHDO_I18N_TT_317 = "Select to sort group by classes";
VUHDO_I18N_TT_318 = "Select the width of your HoT bars.";
VUHDO_I18N_TT_319 = "Check to enable HoT bars";
VUHDO_I18N_TT_320 = "Select a HoT for your 3rd slot.";
VUHDO_I18N_TT_321 = "Select a HoT for your 2nd slot.";
VUHDO_I18N_TT_322 = "Select a HoT for your 1st slot.";
VUHDO_I18N_TT_323 = "Check to shrink bar from left to right.";
VUHDO_I18N_TT_324 = "Check to shrink bar vertical instead of horizontal";
VUHDO_I18N_TT_325 = "Check to show HoT icons left above health bars";
VUHDO_I18N_TT_326 = "Check to show HoT icons right below health bars";
VUHDO_I18N_TT_327 = "Check to show HoT icons left below health bars";
VUHDO_I18N_TT_328 = "Check to show HoT icons right below health bars";
VUHDO_I18N_TT_329 = "Check to show HoT icons left below health bars";
VUHDO_I18N_TT_330 = "Enable this to mark possible use of \"Swiftmend\" (Druids only) by a small red circle on the bar.";
VUHDO_I18N_TT_331 = "Enable this to show HoT squares using a flat texture";
VUHDO_I18N_TT_332 = "Select a HoT for your 5th slot. Slot number 5 will not be displayed when color squares instead of icons are selected";
VUHDO_I18N_TT_333 = "Select a HoT for your 4th slot.";
VUHDO_I18N_TT_334 = "Select a HoT for your 3rd slot.";
VUHDO_I18N_TT_335 = "Select a HoT for your 2nd slot.";
VUHDO_I18N_TT_336 = "Select a HoT for your 1st slot.";
VUHDO_I18N_TT_337 = "Configures how you want your HoT icons to look like.";
VUHDO_I18N_TT_338 = "Configures how you want your HoT bars to look like.";
VUHDO_I18N_TT_339 = "Move to change scale of entire panel.";
VUHDO_I18N_TT_340 = "Enable this option to NOT show life text in thousends. E.g. 14537 instead of 14.5k";
VUHDO_I18N_TT_341 = "Check to show player name on bars.";
VUHDO_I18N_TT_342 = "Check to show player class name on bars";
VUHDO_I18N_TT_343 = "Select the max. number of characters from the players name to show.";
VUHDO_I18N_TT_344 = "Select a font for the player names on health bars.";
VUHDO_I18N_TT_345 = "Check this to remain in your current stance when clicking health bar and target unit instead. You will automatically change your stance otherwise.";
VUHDO_I18N_TT_346 = "Check to enable tooltip spell info";
VUHDO_I18N_TT_347 = "Check this option to make mouse clicks go \"through\" the panel background to enable targeting, moving. If this option is selected, you won't be able to show who's raid leader etc. using right-clicks";
VUHDO_I18N_TT_348 = "Check this to lock heal panels.";
VUHDO_I18N_TT_349 = "Options for spells on hostile targets";
VUHDO_I18N_TT_350 = "Check to display the number of stacks on custom debuff icons.";
VUHDO_I18N_TT_351 = "Select to anchor custom debuffs on the top left of health bars.";
VUHDO_I18N_TT_352 = "Select to anchor custom debuffs on the top right of health bars.";
VUHDO_I18N_TT_353 = "Select to anchor custom debuffs on the bottom left of health bars.";
VUHDO_I18N_TT_354 = "Select to anchor custom debuffs on the bottom right of health bars.";
VUHDO_I18N_TT_355 = "Adjust custom debuff icons position in vertical direction.";
VUHDO_I18N_TT_356 = "Adjust custom debuff icons position in horizontal direction";
VUHDO_I18N_TT_357 = "Select to display the name of the pet/vehicle owner in name text";
VUHDO_I18N_TT_358 = "Select to setup out of combat smart cast functionality";
VUHDO_I18N_TT_359 = "Select a modifier key to work with smart cast with.";
VUHDO_I18N_TT_360 = "Select this to automatically trigger battle rez on dead players mid-fight (Druids only)";
VUHDO_I18N_TT_361 = "Select to show target bars left of health bars."
VUHDO_I18N_TT_362 = "Select to show target bars right of health bars."
VUHDO_I18N_TT_363 = "Select damage flash sensivity. A bigger value means more flashing (on lower damage).";
VUHDO_I18N_TT_364 = "Check to hide life text if life is above irrelevance trigger.";
VUHDO_I18N_TT_365 = "Check to apply HoT setup (Options=>Panels=>HoTs) when spell layout changes.";
VUHDO_I18N_TT_366 = "Check this to target the unit you are healing at the same time.";
VUHDO_I18N_TT_367 = "This menu will let you select what kind of incoming heals will be detected.";
VUHDO_I18N_TT_368 = "Select the latest point in the future you want to see direct casts from.";
VUHDO_I18N_TT_369 = "Check to show incoming heals from direct casts.";
VUHDO_I18N_TT_370 = "Select the latest point in the future you want to see channelled heals from.";
VUHDO_I18N_TT_371 = "Check to show incoming heals from channelled heals.";
VUHDO_I18N_TT_372 = "Select the latest point in the future you want to see HoTs from.";
VUHDO_I18N_TT_373 = "Check to show incoming heals from HoTs.";
VUHDO_I18N_TT_374 = "Select the latest point in the future you want to see bombed heals from.";
VUHDO_I18N_TT_375 = "Check to show incoming heals from bombed heals (atm: Life Bloom effect).";
VUHDO_I18N_TT_376 = "Select to align groups at the bottom of the panel (at the right, when \"horizontal\" is selected above).";
VUHDO_I18N_TT_377 = "Select a panel border texture.";
VUHDO_I18N_TT_378 = "Select a size for panel border edges.";
VUHDO_I18N_TT_379 = "Select an inset size for panel borders.";
VUHDO_I18N_TT_380 = "Check this to not show yourself in regular raid/party frames.";
VUHDO_I18N_TT_381 = "Check to apply background bar brightness setting to health bar instead of background bar when debuff color is applied. Useful if your background bar color is brighter than your health bar color.";
VUHDO_I18N_TT_382 = "Check to show an outline around name and life text instead of a shadow.";
VUHDO_I18N_TT_383 = "Ignore Pets in buff tracking.";
VUHDO_I18N_TT_384 = "Sorts raid by the order given in \"Move!\". Selecting this will only work if order is set to \"loose\" above.";

VUHDO_I18N_TT_385 = "Select a health bar color that will be applied if this buff is missing on the player.";
VUHDO_I18N_TT_386 = "Enable to change bar color if this buff is missing.";
VUHDO_I18N_TT_387 = "Increase priority for this buff.";
VUHDO_I18N_TT_388 = "Decrease priority for this buff.";
VUHDO_I18N_TT_389 = "Select a color for HoT Square 6";
VUHDO_I18N_TT_390 = "Check to invert sorting.";
VUHDO_I18N_TT_391 = "Select a size for your raid icons.";
VUHDO_I18N_TT_392 = "Set component anchor to the top-left.";
VUHDO_I18N_TT_393 = "Set component anchor to the top-right.";
VUHDO_I18N_TT_394 = "Set component anchor to the bottom-left.";
VUHDO_I18N_TT_395 = "Set component anchor to the bottom-right.";
VUHDO_I18N_TT_396 = "Set component anchor to the left.";
VUHDO_I18N_TT_397 = "Set component anchor to the top.";
VUHDO_I18N_TT_398 = "Set component anchor to the bottom";
VUHDO_I18N_TT_399 = "Set component anchor to the right.";
VUHDO_I18N_TT_400 = "Adjust component placement in horizontal direction.";
VUHDO_I18N_TT_401 = "Adjust component placement in vertical direction.";
VUHDO_I18N_TT_402 = "Setup raid icons and overheal texts.";
VUHDO_I18N_TT_403 = "Save current spell assignments.";
VUHDO_I18N_TT_404 = "Select a saved spell assignment.";
VUHDO_I18N_TT_405 = "Hide standard Blizzard focus frame.";
VUHDO_I18N_TT_406 = "The remaining stacks a HoT has will not be shown.";
VUHDO_I18N_TT_407 = "The remaining stacks a HoT has will be shown by a text counter.";
VUHDO_I18N_TT_408 = "The remaining stacks a HoT has will be shown by up to four (= four stacks or more) triangles around the HoT icon.";
VUHDO_I18N_TT_409 = "Hides panels when you are solo.";
VUHDO_I18N_TT_410 = "Hides panels when you are in a party of up to five";
VUHDO_I18N_TT_411 = "Setup colors for raid target icons";
VUHDO_I18N_TT_412 = "Click to copy these default settings to all custom debuffs";
VUHDO_I18N_TT_413 = "Select a color for this custom debuff";
VUHDO_I18N_TT_414 = "Select which raid icons to show";
VUHDO_I18N_TT_415 = "Select a text color for overheal text";
VUHDO_I18N_TT_416 = "Check to show raid icons by bar color/text color.";
VUHDO_I18N_TT_417 = "Check to only show raid icons by color that are enabled in Panels=>Misc";
VUHDO_I18N_TT_418 = "Select a color for this raid icon.";
VUHDO_I18N_TT_419 = "Tank mode will only watch the threat situation for aggro detection. Enemies occasionally targeting players will be ignored";
VUHDO_I18N_TT_420 = "Priest only option: Show remaining capacity icon of shields. This is EXPERIMENTAL.";

VUHDO_I18N_TT_421 = "Select color if unit is at full health.";
VUHDO_I18N_TT_422 = "Select color if unit life is medium.";
VUHDO_I18N_TT_423 = "Select color if unit life is low."
VUHDO_I18N_TT_424 = "Enables cluster checking. A cluster is a number of persons within a certain range like needed for Circle of Healing or Chain Heal";
VUHDO_I18N_TT_425 = "Set the rate at which clusters will be refreshed. May have impact on system performance";
VUHDO_I18N_TT_426 = "Select a range in which two units are considered to be a cluster";
VUHDO_I18N_TT_427 = "Select a max. health level above which a unit is considered to be no worthwile target for a cluster healing spell";
VUHDO_I18N_TT_428 = "Select a minimum number of persons clustering up to be a fair target of your cluster heal.";
VUHDO_I18N_TT_429 = "Select a minimum number of persons clustering up to be a good target of your cluster heal."
VUHDO_I18N_TT_430 = "Select this if your cluster healing spell goes off from you (not from the target of the spell itself)";
VUHDO_I18N_TT_431 = "Select this if your cluster healing spell goes off from the target you are casting on (not from you, e.g. Circle of Healing)";
VUHDO_I18N_TT_432 = "Select this if all raid members will be effected by the spell (Chain Heal, Circle of Healing).";
VUHDO_I18N_TT_433 = "Select if only raid members in the spell target's group will benefit from your spell (Prayer of Healing)";
VUHDO_I18N_TT_434 = "Enable to draw a border around raid members which are in cluster with the unit you currently hover your mouse over.";
VUHDO_I18N_TT_435 = "Select to show the number of worthwile units currently clustering up (in cluster hot icon of each unit)";
VUHDO_I18N_TT_436 = "Shows global cooldown as bar.";
VUHDO_I18N_TT_437 = "Detects clusters directly around the target.";
VUHDO_I18N_TT_438 = "Detects clusters jumping from target to to the nearby target with most health deficit."
VUHDO_I18N_TT_439 = "Select the maximum number of times your chained heal will jump to another target.";
VUHDO_I18N_TT_440 = "Select color for number of players in a cluster is rated fair.";
VUHDO_I18N_TT_441 = "Select color for number of players in a cluster is rated good.";
VUHDO_I18N_TT_442 = "Select color for mouse-over cluster border.";
VUHDO_I18N_TT_443 = "Select color for global cooldown bar."
VUHDO_I18N_TT_444 = "If you check this button the currently selected arrangement will automatically enabled if you are in a raid of up to 15 players.";
VUHDO_I18N_TT_445 = "Check to also load HoT setup with arrangements. Don't do this if the arrangement has been saved on another class!";
VUHDO_I18N_TT_446 = "Select debuffs from the ignore list.";
VUHDO_I18N_TT_447 = "Check to rate players assigned as tanks by dungeon finder tool as MTs and show them in MT list.";
VUHDO_I18N_TT_448 = "Setup cluster detection for your mass healing spells";
VUHDO_I18N_TT_449 = "Select a color for threat indicator bar when threat is high.";
VUHDO_I18N_TT_450 = "Select a color for threat indicator bar when threat is low.";
VUHDO_I18N_TT_451 = "Enable to auto-rebuff all missing buffs using the mouse-wheel on a buff swatch.";
VUHDO_I18N_TT_452 = "Select a saved bouquet or type in a new name.";
VUHDO_I18N_TT_453 = "Select a special trigger or enter the name of a buff or debuff.";
VUHDO_I18N_TT_454 = "Select a color for this event/trigger.";
VUHDO_I18N_TT_455 = "Select a default icon for this event. If this is needed or not depends on the type of bouquet indicator.";
VUHDO_I18N_TT_456 = "Setup the bars indicators like icons and status bars.";
VUHDO_I18N_TT_457 = "Setup Bouquets. Bouquets are groups of Buffs, Debuffs and other occasions in a priorization order. You can setup a bouquet e.g. as a HoT icon";
VUHDO_I18N_TT_458 = "Will display buffs in a more screen estate saving way.";
VUHDO_I18N_TT_459 = "Enter a new boquet name to create or copy current bouquet to.";
VUHDO_I18N_TT_460 = "Enter a debuff, buff or hot name.";
VUHDO_I18N_TT_461 = "Select a color to show if statusbar value is low";
VUHDO_I18N_TT_462 = "Select a color to show if statusbar value is medium";
VUHDO_I18N_TT_463 = "Select a color to show if statusbar value is high.";
VUHDO_I18N_TT_464 = "Select a bouquet to show via this indicator";
VUHDO_I18N_TT_465 = "Enables Clique compatibility mode. Requires to reload UI after changing.";
VUHDO_I18N_TT_466 = "Scans all units no matter how far away";
VUHDO_I18N_TT_467 = "Only scans units which are in the same map with you.";
VUHDO_I18N_TT_468 = "Only scans units in a range of max. 100 yards.";
VUHDO_I18N_TT_469 = "Only scans units in a range of max. 40 yards.";
VUHDO_I18N_TT_470 = "Scans talent trees for raid role estimation. May conflict with other addons.";
VUHDO_I18N_TT_471 = "Makes bars grow from right to left.";
VUHDO_I18N_TT_472 = "Indicates units taking severe damage by flashing the health bars.";
VUHDO_I18N_TT_473 = "Enable this to show HoT squares using the original icon.";
VUHDO_I18N_TT_474 = "Enable this to show HoT squares using a glossy texture.";
VUHDO_I18N_TT_475 = "Auto-Enable profile whenever switching to primary specc";
VUHDO_I18N_TT_476 = "Auto-Enable profile whenever switching to secondaray specc";
VUHDO_I18N_TT_477 = "In this Menu you can reset several aspects of your configuration to factory defaults";
VUHDO_I18N_TT_478 = "Click to return to where you came from.";
VUHDO_I18N_TT_479 = "Only if the spell in this edit box has no cooldown clusters will be shown. Clear for to show always.";
VUHDO_I18N_TT_480 = "Move to change options screen scale";
VUHDO_I18N_TT_481 = "Setup HoT counter / timer font";
VUHDO_I18N_TT_482 = "Adjust HoT text size";
VUHDO_I18N_TT_483 = "Select a bouquet for the selected panel to override general health bar bouquet.";
VUHDO_I18N_TT_484 = "Enables PallyPower compatible remote blessing and aura setup communications";
VUHDO_I18N_TT_485 = "Check this to not show your target in \"Private Tanks\" panel.";
-- 2.17
VUHDO_I18N_TT_486 = "Enable to lock a profile so it can't be overwritten accidentally.";
VUHDO_I18N_TT_487 = "Enable to auto-overwrite existing profile instead of showing overwrite / copy / abort confirmation dialog.";
VUHDO_I18N_TT_488 = "Enable to only show direction if player is dead.";
VUHDO_I18N_TT_489 = "Enable to show distance to oor raid members.";
VUHDO_I18N_TT_490 = "Enable to show direction of out of range players by an arrow.";
VUHDO_I18N_TT_491 = "Check to display custom debuff name for about 2 secs after applied.";
-- 2.18
VUHDO_I18N_TT_492 = "Uncheck to enable creation of macros for emergency raid roster restoration after logging back in mid fight after a d/c. 2 free toon individual macro slots needed."
VUHDO_I18N_TT_493 = "Select direction arrow size."
VUHDO_I18N_TT_494 = "Select destination profile";
VUHDO_I18N_TT_495 = "Exports all custom debuffs of current profile to all profiles of this toon.";
VUHDO_I18N_TT_496 = "Exports all custom debuffs of current profile to selected profile.";
VUHDO_I18N_TT_497 = "Exports all custom debuffs of current profile to ALL other profiles.";

VUHDO_I18N_APPLY_TO_ALL = "apply all";
VUHDO_I18N_TEST = "Test";
VUHDO_I18N_ADD = "Add";
VUHDO_I18N_SELECT = "Select";
VUHDO_I18N_NEW_COLOR = "New Color";
VUHDO_I18N_OLD_COLOR = "Old Color";
VUHDO_I18N_HIDE_CHARGES = "hide charges";
VUHDO_I18N_POWERS = "Powers";
VUHDO_I18N_HOTS = "HoTs";
VUHDO_I18N_HOT_COLORS = "HoT Colors";
VUHDO_I18N_ICONS = "Icons";
VUHDO_I18N_COUNTDOWN = "Countdown";
VUHDO_I18N_APPLIANCES = "Appliances";
VUHDO_I18N_FADE_OUT = "Fade out";
VUHDO_I18N_POWER_TYPES = "Power Types";
VUHDO_I18N_THREAT = "Threat";
VUHDO_I18N_MISC = "Misc";
VUHDO_I18N_SKINS = "Skins";
VUHDO_I18N_PANEL_WIZARD = "Panel Wizard";
VUHDO_I18N_PRIV_TANKS = "Priv.Tanks";
VUHDO_I18N_CUSTOM_DE_BUFFS = "Custom (De)buffs";
VUHDO_I18N_CHANGE_COLOR = "Change Color";
VUHDO_I18N_ICON = "Icon";
VUHDO_I18N_ANIMATION = "Animation";
VUHDO_I18N_STORE = "Store";
VUHDO_I18N_SAVE = "Save";
VUHDO_I18N_DELETE = "Delete";
VUHDO_I18N_APPLY = "Apply";
VUHDO_I18N_ADDITIONAL_PANELS = "Additional Panels";
VUHDO_I18N_UNSORT = "Unsort";
VUHDO_I18N_ROLES = "Roles";
VUHDO_I18N_CLASSES = "Classes";
VUHDO_I18N_GROUPS = "Groups";
VUHDO_I18N_MAIN_PANEL = "Main Panel";
VUHDO_I18N_PARTY = "Party";
VUHDO_I18N_PET = "Pet";
VUHDO_I18N_TARGET = "Target";
VUHDO_I18N_HIDE_STANDARD = "Hide standard";
VUHDO_I18N_PLAYER_TARGET = "Player Target";
VUHDO_I18N_SINGLE = "Single";
VUHDO_I18N_MULTI = "Multi";
VUHDO_I18N_HOT_TARGETING = "HoT scanner";
VUHDO_I18N_COLORS_FONTS = "(Colors/Fonts)";
VUHDO_I18N_ARRANGEMENT = "Arrangement";
VUHDO_I18N_SELECT_AN_ARRANGEMENT = "Select an Arrangement";
VUHDO_I18N_OR_ENTER_PROFILE_NAME = "... or enter profile name";
VUHDO_I18N_GROUPS_SIZES = "(Groups/Sizes)";
VUHDO_I18N_SYMBOL = "Symbol";
VUHDO_I18N_TOP_BAR = "Top Bar";
VUHDO_I18N_MONITOR_THREAT = "Monitor Threat";
VUHDO_I18N_USE_ADD_BAR = "Use additional Bar";
VUHDO_I18N_LINE = "Line";
VUHDO_I18N_LEFT = "Left";
VUHDO_I18N_RIGHT = "Right";
VUHDO_I18N_CHECK_FOR_AGGRO = "Check for Aggro";
VUHDO_I18N_CURR = "curr.";
VUHDO_I18N_BAR_COLOR = "Bar Color";
VUHDO_I18N_PLUS_BG = "+Background";
VUHDO_I18N_INV_GROWTH = "Invert";
VUHDO_I18N_VERTICAL = "Vertical";
VUHDO_I18N_RAID_ICON = "Raid Icon";
VUHDO_I18N_YOU_FIRST = "You first";
VUHDO_I18N_IICONSI = "[Icons]";
VUHDO_I18N_ISQUARESI = "[Squares]";
VUHDO_I18N_HOT_ORDER = "HoT Order";
VUHDO_I18N_SLOT_5 = "Slot 5";
VUHDO_I18N_SLOT_4 = "Slot 4";
VUHDO_I18N_SLOT_3 = "Slot 3";
VUHDO_I18N_SLOT_2 = "Slot 2";
VUHDO_I18N_SLOT_1 = "Slot 1 (in-most)";
VUHDO_I18N_TEXT_POSITION = "Text Position";
VUHDO_I18N_FLAGS = "Flags";
VUHDO_I18N_SHOW_TEXT = "Show Text";
VUHDO_I18N_KEYS = "Keys";
VUHDO_I18N_SPEC_2 = "Spec 2";
VUHDO_I18N_SPEC_1 = "Spec 1";
VUHDO_I18N_MANAGE_KEYS = "Manage Key Layouts";
VUHDO_I18N_INSTANT_2 = "Instant 2";
VUHDO_I18N_INSTANT_1 = "Instant 1";
VUHDO_I18N_TRINKET_2 = "Trinket 2";
VUHDO_I18N_TRINKET_1 = "Trinket 1";
VUHDO_I18N_TRIGGER_WHAT = "Trigger what...";
VUHDO_I18N_ALSO_OUT_FIGHT = "also out fight";
VUHDO_I18N_ALSO_HOTS = "also HoTs";
VUHDO_I18N_KEEP_STANCE = "keep Stance";
VUHDO_I18N_AUTO_TRIGGER = "Auto trigger";
VUHDO_I18N_SPELL_ADVICE = "Use standard WoW key bindings setup to assign spells below to keys. (Scroll to header 'VuhDo' there.)";
VUHDO_I18N_SAVE_AS = "Save as...";
VUHDO_I18N_MOVE = "Move!";
VUHDO_I18N_SPELLS = "Spells";
VUHDO_I18N_PANELS = "Panels";
VUHDO_I18N_BUFFS = "Buffs";
VUHDO_I18N_ICON_SCALE = "Icon Scale";
VUHDO_I18N_THICKNESS = "Thickness";
VUHDO_I18N_WARNING_COLOR_AT = "Warn at";
VUHDO_I18N_THREAT_BAR_HEIGHT = "Threat Bar Height";
VUHDO_I18N_REFRESH_AGGRO = "Refresh Aggro";
VUHDO_I18N_PANEL_SCALE = "Panel Scale";
VUHDO_I18N_MAX_CHARS = "Max.Characters (0=All)";

-- #+v1.178
VUHDO_I18N_HOSTILE = "Hostile";
VUHDO_I18N_HOSTILE_TITLE = "[HOSTILE]";
VUHDO_I18N_HOSTILE_ADVICE_1 = "Enter spell name or target/focus/assist"
VUHDO_I18N_HOSTILE_ADVICE_2 = "DO NOT enter Macro names/other constants!!!"
VUHDO_I18N_HOSTILE_ADVICE_3 = "Trinkets/Instants WILL NOT auto fire!!!"

-- Slider
VUHDO_I18N_BACKG_BRIGHTNESS = "Backg.Brightness";
VUHDO_I18N_WARN_PREC_AT = "Warn / precision at";
VUHDO_I18N_MAX_NO_DE_BUFFS = "Max. # (de)buffs";
VUHDO_I18N_DEBUFF_SOUND = "Debuff Sound";
VUHDO_I18N_BRIGHTNESS = "Brightness";
VUHDO_I18N_RAID_ICON_SCALE = "Raid icon scale";
VUHDO_I18N_NAME_TEXT_SIZE = "Name Text Size";
VUHDO_I18N_LIFE_TEXT_SIZE = "Life Text Size";
-- Color swatches
VUHDO_I18N_BUFF_OKAY = "Buff OKAY";
VUHDO_I18N_BUFF_LOW = "Buff LOW";
VUHDO_I18N_BUFF_MISSING = "Buff MISSING";
VUHDO_I18N_OUT_OF_RANGE = "Out of Range";
VUHDO_I18N_COOLDOWN = "Cooldown";
VUHDO_I18N_EMPTY_GROUP = "Empty Group";
VUHDO_I18N_PANEL_BACKGROUND = "Panel Background";
VUHDO_I18N_SWATCH_BORDER = "Swatch Border";
VUHDO_I18N_PANEL_BORDER = "Panel Border";
VUHDO_I18N_2ND_CHARGE = "2nd Charge";
VUHDO_I18N_3RD_CHARGE = "3rd Charge";
VUHDO_I18N_4TH_CHARGE = "4th Charge";
VUHDO_I18N_BAR_1 = "Bar 1";
VUHDO_I18N_BAR_2 = "Bar 2";
VUHDO_I18N_BAR_3 = "Bar 3";
VUHDO_I18N_SQUARE_1 = "Square 1";
VUHDO_I18N_SQUARE_2 = "Square 2";
VUHDO_I18N_SQUARE_3 = "Square 3";
VUHDO_I18N_SQUARE_4 = "Square 4";
VUHDO_I18N_SQUARE_5 = "Square 5";
VUHDO_I18N_EMERGENCY = "Emergency";
VUHDO_I18N_NO_EMEGENCY = "No Emergency";
VUHDO_I18N_IRRELEVANT = "Irrelevant";
VUHDO_I18N_INCOMING = "Incoming";
VUHDO_I18N_MANA = "Mana";
VUHDO_I18N_RAGE = "Rage";
VUHDO_I18N_ENERGY = "Energy";
VUHDO_I18N_RUNES = "Runes";
VUHDO_I18N_DEAD = "Dead";
VUHDO_I18N_OFFLINE = "Offline";
VUHDO_I18N_CHARMED = "Charmed";
VUHDO_I18N_AGGRO_BAR = "Aggro Bar";
VUHDO_I18N_BAR_FRAME = "Bar Frame";
VUHDO_I18N_POISON = "Poison";
VUHDO_I18N_DISEASE = "Disease";
VUHDO_I18N_CURSE = "Curse";
VUHDO_I18N_MAGIC = "Magic";
VUHDO_I18N_HEADER = "Header";
VUHDO_I18N_TARGET_NAME = "Target Name";
VUHDO_I18N_BORDER = "Border";
VUHDO_I18N_AUTO_ENABLE = "auto enable if up to x players:";

VUHDO_I18N_ANOUNCE_RESURRECTION = "Announce resurrection";
VUHDO_I18N_FILTER = "Filter";
VUHDO_I18N_FOCUS = "Focus";
VUHDO_I18N_BUFF = "Buff";
VUHDO_I18N_OTHERS = "Others";
VUHDO_I18N_LIFE_TEXT = "Life Text";
VUHDO_I18N_EXTRA_TEXT = "Extra Text";
VUHDO_I18N_FRAME = "Frame";
VUHDO_I18N_1 = " 1";
VUHDO_I18N_2 = " 2";
VUHDO_I18N_3 = " 3";
VUHDO_I18N_4 = " 4";
VUHDO_I18N_5 = " 5";
VUHDO_I18N_6 = " 6";
VUHDO_I18N_7 = " 7";
VUHDO_I18N_8 = " 8";
VUHDO_I18N_10 = " 10";
VUHDO_I18N_25 = " 25";
VUHDO_I18N_40 = " 40";
VUHDO_I18N_NUM_TRIANGLES = "# / Triangles";
VUHDO_I18N_DEBUFF_DEFAULTS = "(De)Buff Defaults";
VUHDO_I18N_ITEXTUREI = "[Texture]";
VUHDO_I18N_BAR = "Bar";
VUHDO_I18N_HOTS_2 = "HoTs #2";
VUHDO_I18N_PET_CLASS = "Pet class";
VUHDO_I18N_CLASS_COLORS = "Class Colors";
VUHDO_I18N_HOT_CHARGES = "HoT charges";
VUHDO_I18N_TEXT_COLOR = "Text Color";
VUHDO_I18N_BACK_COLOR = "Back color";
VUHDO_I18N_HOT_BARS = "HoT Bars";
VUHDO_I18N_OUTLINE = "Outline";
VUHDO_I18N_SHADOW = "Shadow";
VUHDO_I18N_WARNING = "Warning";
VUHDO_I18N_MISC_TEXT = "Misc. Text";
VUHDO_I18N_EXPIRY_WARNING = "Expiry Warning";
VUHDO_I18N_COUNTDOWN_OFF = "Countdown: Off";
VUHDO_I18N_SECS = "secs";
VUHDO_I18N_SECS_10 = "sec/10";
VUHDO_I18N_FULL_DURATION = "full duration";
VUHDO_I18N_TOOLS = "Tools";
VUHDO_I18N_TIMER = "Timer";
VUHDO_I18N_DEBUFF_OPTIONS = "(De)Buff Options";
VUHDO_I18N_SOUND = "Sound";
VUHDO_I18N_STORE_DELETE = "Store / Delete";
VUHDO_I18N_DEBUFF_SOUND = "Debuff Sound";
VUHDO_I18N_MOUSE_UP = "Mouse Up";
VUHDO_I18N_REACTION_ON = "Reaction on...";
VUHDO_I18N_TOOLTIP_TYPE = "Tooltip type";
VUHDO_I18N_BAR_BORDER = "Bar Border";
VUHDO_I18N_UNIT = "Unit";
VUHDO_I18N_MOUSE_OVER_HIGH = "Mouse-Over Highlight";
VUHDO_I18N_FLOAT = "Float";
VUHDO_I18N_SOLIDD = "Solid";
VUHDO_I18N_HORIZONTAL = "horizontal";
VUHDO_I18N_SLOT_1_2 = "Slot 1";
VUHDO_I18N_INVERT_X = "Invert X";
VUHDO_I18N_INVERT_Y = "Invert Y";
VUHDO_I18N_FLAT_TEXTURE = "Flat Texture";
VUHDO_I18N_HOT_ICONS = "HoT Icons";
VUHDO_I18N_TARGET_OF_TARGET = "Target of target";
VUHDO_I18N_VERBOSE = "Verbose";
VUHDO_I18N_1_DOT = "1.";
VUHDO_I18N_2_DOT = "2.";
VUHDO_I18N_3_DOT = "3.";
VUHDO_I18N_4_DOT = "4.";
VUHDO_I18N_5_DOT = "5.";
VUHDO_I18N_6_DOT = "6.";
VUHDO_I18N_7_DOT = "7.";
VUHDO_I18N_8_DOT = "8.";
VUHDO_I18N_9_DOT = "9.";
VUHDO_I18N_10_DOT = "10.";
VUHDO_I18N_11_DOT = "11.";
VUHDO_I18N_12_DOT = "12.";
VUHDO_I18N_13_DOT = "13.";
VUHDO_I18N_14_DOT = "14.";
VUHDO_I18N_15_DOT = "15.";
VUHDO_I18N_16_DOT = "16.";
VUHDO_I18N_KEY_BINDINGS = "Key Bindings";
VUHDO_I18N_MOUSE_WHEEL = "Mouse wheel";
VUHDO_I18N_TOOLTIP_INFO = "Spell Info";

-- #+1.197
VUHDO_I18N_EDGE_SIZE = "Edge Size";
VUHDO_I18N_EDGE_INSETS = "Edge Insets";

-- #+1.203
VUHDO_I18N_SWAP_WHEN_DEBUFFED = "Swap Debuff";

-- #+1.204
VUHDO_I18N_IGNORE_PETS = "Ignore Pets";
VUHDO_I18N_PANEL_MODEL = "Panel Model";

-- #+1.207
VUHDO_I18N_OVERHEAL_TEXT = "Overheal Text";

-- #+1.210
VUHDO_I18N_NO_STACKS = "Stacks: Off";
VUHDO_I18N_NUMBER_STACKS = "Text";
VUHDO_I18N_TRIANGLE_STACKS = "Triangles";
VUHDO_I18N_HIDE_PANELS = "Hide Panels";
VUHDO_I18N_SOLO = "Solo";

VUHDO_I18N_CLICK_THROUGH = "+ no Clicks";
VUHDO_I18N_IHEALTH_BARI = "[Health Bar]";
VUHDO_I18N_SLOT_6 = "Slot 6 (out-most)";
VUHDO_I18N_SQUARE_6 = "Square 6";
VUHDO_I18N_GLOSSY = "Glossy";
VUHDO_I18N_DAMAGE_FLASH = "Dmg.Flash";
VUHDO_I18N_SENSIVITY = "Sensivity";
VUHDO_I18N_HIDE_IRRELEVANT = "Hide irrel.";
VUHDO_I18N_LOAD_HOTS = "Load HoTs";
VUHDO_I18N_CASTED = "Direct";
VUHDO_I18N_CHANNELLED = "Channelled";
VUHDO_I18N_BOMBED = "Bombed";
VUHDO_I18N_EVENT_HORIZON = "Event Horizon";
VUHDO_I18N_ALGINMENT = "Alignment";
VUHDO_I18N_BOTTOM = "Bottom";
VUHDO_I18N_PET_OWNERS = "Pet Owner";
VUHDO_I18N_BATTLE_REZ = "Battle Rez";


-- #+1.232
VUHDO_I18N_DEBUFF_LIST = "(De)Buff List";
VUHDO_I18N_DEBUFF_EDIT_BOX = "Enter new Buff or Debuff Name";

-- #+1.233
VUHDO_I18N_BUTTON_6 = "Button 6";
VUHDO_I18N_BUTTON_7 = "Button 7";
VUHDO_I18N_BUTTON_8 = "Button 8";
VUHDO_I18N_BUTTON_9 = "Button 9";
VUHDO_I18N_BUTTON_10 = "Button 10";
VUHDO_I18N_BUTTON_11 = "Button 11";
VUHDO_I18N_BUTTON_12 = "Button 12";
VUHDO_I18N_BUTTON_13 = "Button 13";
VUHDO_I18N_BUTTON_14 = "Button 14";
VUHDO_I18N_BUTTON_15 = "Button 15";
VUHDO_I18N_BUTTON_16 = "Button 16";
VUHDO_I18N_TANK_MODE = "Tank Mode";


-- #+1.237
VUHDO_I18N_CLUSTER_SCANNER = "Cluster scanner";
VUHDO_I18N_CLUSTER_PARAMS = "Cluster parameters";
VUHDO_I18N_FAIR_THRESHOLD = "Fair threshold";
VUHDO_I18N_GOOD_THRESHOLD = "Good threshold";
VUHDO_I18N_SOURCE_SPELL = "Spell Source";
VUHDO_I18N_SOURCE_MINE = "Player";
VUHDO_I18N_SOURCE_ALL = "Target";
VUHDO_I18N_DEST_SPELL = "Spell Destination";
VUHDO_I18N_DEST_RAID = "Raid";
VUHDO_I18N_DEST_PARTY = "Party";
VUHDO_I18N_CLUSTERS = "Clusters";
VUHDO_I18N_LOW = "Low";
VUHDO_I18N_FAIR = "Fair";
VUHDO_I18N_GOOD = "Good";
VUHDO_I18N_HEALTH_LEVEL = "Health Level <";
VUHDO_I18N_CLUSTER_FINDER = "Cluster Finder";
VUHDO_I18N_OTHER_HOTS = "Other player's HoTs";
VUHDO_I18N_EMPTY_HOTS = "empty";
VUHDO_I18N_MOUSE_HOVER = "Mouse Hover";
VUHDO_I18N_COUNTER = "Counter";
VUHDO_I18N_GLOBAL_COOLDOWN = "Global Cooldown";
VUHDO_I18N_GCD = "GCD";

-- #+1.238
VUHDO_I18N_DISPLAY_OPTIONS = "Display options";
VUHDO_I18N_RADIAL = "Radial";
VUHDO_I18N_CHAINED = "Chained";
VUHDO_I18N_CHAINED_MAX_JUMP = "Chained max jumps";
VUHDO_I18N_TIMES = " times";
VUHDO_I18N_SOURCE_DESTINATION = "Source/Destination";

VUHDO_I18N_HIGH = "High";


-- #+1.251
VUHDO_I18N_15 = " 15";
VUHDO_I18N_LOAD_HOTS = "Load HoTs";
VUHDO_I18N_IGNORE_LIST = "Ignore List";
VUHDO_I18N_FIVE_MAN_MTS = "5 man MTs";
VUHDO_I18N_FILTER_ONLY = "Filter only";
VUHDO_I18N_LIFE_COLORS = "Life colors";
VUHDO_I18N_SMART_WHEEL = "Smart Wheel";
VUHDO_I18N_PASTE = "Paste";
VUHDO_I18N_COPY = "Copy";

-- #+1.252
VUHDO_I18N_BOUQUETS = "Bouquets";
VUHDO_I18N_SELECT_OR_ENTER_BOUQUET = "Select a Bouquet ...";
VUHDO_I18N_NEW = "New";
VUHDO_I18N_BOUQUET_DETAILS = "Bouquet Details";
VUHDO_I18N_HIGHEST_PRIO = "Highest Priority";
VUHDO_I18N_LOWEST_PRIO = "Lowest Priority";
VUHDO_I18N_ITEM_DETAILS = "Item Details";
VUHDO_I18N_ENTER_DE_BUFF_OR_SPECIAL = "Select special event ...";
VUHDO_I18N_ITEM = "Item";
VUHDO_I18N_SELECT_DEFAULT_ICON = "Select default icon";
VUHDO_I18N_MINE = "Mine";
VUHDO_I18N_GRADIENT = "Gradient";
VUHDO_I18N_INDICATORS = "Indicators";

VUHDO_I18N_COPIED_BOUQUET = "Copied bouquet ";
VUHDO_I18N_BOUQUET_ALREADY_EXISTS = ": Bouquet already exists. Type new name first.";
VUHDO_I18N_CREATED_NEW_BOUQUET = "Created new Bouquet: ";
VUHDO_I18N_DELETED_BOUQUET = "Deleted bouquet: ";
VUHDO_I18N_BOUQUET_NOT_FOUND = ": No such bouquet found.";
VUHDO_I18N_SELECT_STORE_BOUQUET_FIRST = "Select bouquet first";
VUHDO_I18N_SELECT_ITEM_FIRST = "Select an item to remove first.";
VUHDO_I18N_SELECT_A_PROFILE = "Select a profile";
VUHDO_I18N_PROFILES = "Profiles";
VUHDO_I18N_EDIT_BUTTON = "Edit...";
VUHDO_I18N_MORE_BUTTON = "More...";
VUHDO_I18N_DONE_BUTTON = "Done";
VUHDO_I18N_BASIC = "Basic";
VUHDO_I18N_ADVANCED = "Advanced";
VUHDO_I18N_EXPERT = "Expert";
VUHDO_I18N_COMPACT = "Compact";

VUHDO_I18N_REALLY_DELETE_PROFILE = "Really delete profile";
VUHDO_I18N_MUST_ENTER_SELECT_PROFILE = "You must enter/select a name first.";
VUHDO_I18N_DELETED_PROFILE = "Successfully deleted profile";

VUHDO_I18N_TURN_AXIS = "Turn Axis";
VUHDO_I18N_DO_NOT_EDIT_BOUQUET = "Generic: DO NOT CHANGE DETAILS !";

VUHDO_I18N_OR_NEW_BOUQUET_NAME = "... or new Bouquet name";
VUHDO_I18N_OR_ENTER_DEBUFF_HOT = "... or enter Buff / Debuff / HoT name";
VUHDO_I18N_TALENT_TREES = "Talent trees";
VUHDO_I18N_SCAN = "Scan";
VUHDO_I18N_INFINITE = "Infinite";
VUHDO_I18N_SAME_ZONE = "Same Zone";
VUHDO_I18N_100_YARDS = "100 yards";
VUHDO_I18N_40_YARDS = "40 yards";
VUHDO_I18N_LIFE_TEXT = "Life Text";
VUHDO_I18N_BACK = "Back";

VUHDO_I18N_CLIQUE_COMPAT_MODE = "Clique support";
VUHDO_I18N_RESET = "Reset";
VUHDO_I18N_DEBUFF_COLORS = "Debuff Colors";
VUHDO_I18N_BUFFS_HOTS = "Buffs/HoTs";
VUHDO_I18N_BUFF_WATCH = "Buff Watch";
VUHDO_I18N_CUSTOM_DEBUFFS = "Custom Debuffs";
VUHDO_I18N_DEFAULT_BOUQUETS = "Default Bouquets";
VUHDO_I18N_EVERYTHING = "Everything";
VUHDO_I18N_LANGUAGE = "Language";
VUHDO_I18N_PANEL_POSITIONS = "Panel Positions";
VUHDO_I18N_PER_PANEL_SETTINGS = "per Panel Settings";
VUHDO_I18N_MINUTE = "min.";
VUHDO_I18N_MSEC = "msec";
VUHDO_I18N_PEOPLE = " people";
VUHDO_I18N_RESET_CLASS_COLORS = "This will reset your custom\nCLASS COLOR settings. Proceed?" ;
VUHDO_I18N_RESET_DEBUFF_COLORS = "This will reset your custom\nDEBUFF COLOR settings. Proceed?";
VUHDO_I18N_RESET_RAID_ICON_COLORS = "This will reset your custom\nRAID TARGET COLOR settings. Proceed?";
VUHDO_I18N_RESET_BUFF_WATCH = "This will reset all your\nBUFF WATCH settings. Proceed?";
VUHDO_I18N_RESET_CUSTOM_DEBUFFS = "This will reset all your\nCUSTOM DEBUFFs + settings. Proceed?";
VUHDO_I18N_RESET_DEFAULT_BOUQUETS = "This will reset all \nDEFAULT (not: custom) BOUQUETS. Proceed?";
VUHDO_I18N_RESET_INDICATORS = "This will reset your custom\nINDICATOR CONFIG. Proceed?";
VUHDO_I18N_RESET_ALL = "!!!WARNING: This will RESET THE WHOLE\nADDON to factory defaults!!! Proceed?" ;
VUHDO_I18N_RESET_LANGUAGE = "This will reset all settings after client\nlanguage change (Heavy STUFF!!!). Proceed?";
VUHDO_I18N_RESET_PANEL_POSITIONS = "This will reset your\npanel positions. Proceed?";
VUHDO_I18N_RESET_PER_PANEL_SETTINGS = "This will reset your\nper-panel setup. Proceed?";

-- 2.17
VUHDO_I18N_LOCK = "Lock";
VUHDO_I18N_QUIET_MODE = "Quiet Mode";
VUHDO_I18N_SETTINGS = "Settings";
VUHDO_I18N_ACTIVATE_DUE_GRP_SIZE = "Activate due to group size";
VUHDO_I18N_CUSTOM_HEALTH_BAR_BOUQUET = "Custom Health Bar Bouquet";
VUHDO_I18N_CUSTOM_SETTINGS = "Custom settings";
VUHDO_I18N_DISTANCE = "Distance";
VUHDO_I18N_DEAD_ONLY = "dead only";
VUHDO_I18N_DIRECTION = "Direction";
VUHDO_I18N_IF_OOR_SHOW = "If unit is out of range show...";
VUHDO_I18N_DEBUFF_NAME = "Debuff Name";
-- 2.18
VUHDO_I18N_DISABLE = "Disable";
VUHDO_I18N_DC_RESTORE = "D/C Restore";
VUHDO_I18N_EXPORT_CUSTOM_DEBUFFS = "Export Custom Debuffs";
VUHDO_I18N_EXPORT_TO_PROFILE = "Export to profile:";
VUHDO_I18N_THIS_TOONS = "This Toon's";
VUHDO_I18N_SELECTED = "Selected";
VUHDO_I18N_ALL = "All";
VUHDO_I18N_REPLACE = "Replace";
